Camera movements: direct the camera

The video model follows camera directions written in plain English. The + Camera move menu, right next to the Motion field, writes the most common ones for you. It works in every mode, Fast, Quality and Ultra, in the cloud as on your own graphics card.

1. The moves in the menu

Pick a move and its wording is added to your prompt:

MenuWritten into the prompt
Staticstatic locked-off camera
Slow push inslow push in
Slow pull backslow pull back
Pan left, Pan rightslow pan to the left, slow pan to the right
Tilt up, Tilt downslow tilt up, slow tilt down
Orbitslow orbit around the subject
Handheldhandheld camera with subtle shake
Tracking shottracking shot following the subject
Crane upslow crane up
Slow zoom inslow zoom in

The text stays yours: you can reword it, make it faster or slower, or complete it.

2. Other directions the model understands

You can also write other camera language yourself, in English: a camera that follows or tracks a moving subject, one that circles around it, an overhead view, an over-the-shoulder shot, a wide establishing shot, a static frame.

3. Write a move that lands

  • Describe the move relative to the subject: the camera slowly pushes in toward her face.
  • Say where the move ends: the camera pushes in until her face fills the frame lands more reliably than push in alone, because the model knows what to reach.
  • One move per shot. Two moves in the same shot pull the camera in two directions.
  • Describe the camera, not a device: write the camera slowly rises above the rooftops rather than naming a drone, or the model draws a drone in the picture.

A camera move is a direction the model follows, not a trajectory drawn to the millimeter. It works from a prompt alone as well as from a start image.

4. Several shots, several moves

In a clip with several shots, each shot can have its own move: write it in that shot's description, after the framing of the new shot.

5. Combine with other features

Camera moves work with sound, the character's voice, and a start image.

See Fast, Quality or Ultra to pick a video mode, and Image to video to start a clip from an image.

Windows · Mac · Cloud or local

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OS Windows 10/11GPU NVIDIA 8GB+VRAM 12GB recommendedDisk 20GB

Mac: Apple silicon (M1 or later), macOS 13 or later. Intel Macs are not supported.

Local image generation on Mac needs an M4 with 24 GB of memory, or an M2 or M3 Pro, Max or Ultra with 24 GB. Below that, everything runs online with credits. Retouching and video run online on Mac for now.

Everything about tendre.AI for Mac

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