Inpainting

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Inpainting is a way to edit part of an image without redoing the whole thing. You paint a mask over the area you want to change, describe what should appear there, and the model fills that region in, blending it with the surrounding pixels so the edit looks natural.

It is commonly used to remove an unwanted object, fix a distorted hand, swap a background detail, or add something new to an existing picture.

In tendre.AI, inpainting lives in the Inpainting screen: click an object to select it (Select by detection), write what should change in its bubble, and only that area is redrawn while the rest of the image stays as it was. Without an area, the instruction applies to the whole image. It runs on your graphics card once the files it needs are installed, or in the cloud with a license.

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Windows · Mac · Cloud or local

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OS Windows 10/11GPU NVIDIA 8GB+VRAM 12GB recommendedDisk 20GB

Mac: Apple silicon (M1 or later), macOS 13 or later. Intel Macs are not supported.

Local image generation on Mac needs an M4 with 24 GB of memory, or an M2 or M3 Pro, Max or Ultra with 24 GB. Below that, everything runs online with credits. Retouching and video run online on Mac for now.

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